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ABSTRACT

As businesses are getting better, and many lifestyle changes. The movie community has not changed preferences. Many people still queue to pay for placement to watch movie in cinema houses. For those who hated queuing, they would buy a VCD or DVD to watch at home. The introduction of e-services has shown that e-commerce website can promote a trendy way for people to perform booking/reservation. As far as the subject matter is concerned, online booking systems can be developed for bus stations, airports, hotels, cinemas and other centers that engage in reservation. However, in this research, we developed an online booking system for cinema house called FLOW entertainments. We used Hypertext MarkUp Language, Cascading Style Sheet and JavaScript for the front end and MySQL database as the back end; and PHP as the scripting language. The designed system was implemented using the XAMPP package. XAMPP comes with the Apache as the server, NetBeans and Dreamweaver CSS were used at the customer-side for the development. The developed system was successfully tested on a computer system with a 4 gigabyte RAM and a DUAL CORE processor with a processor speed of 2.16GHz.

TABLE OF CONTENT

Title Page                                                                                                                                i

Approval Page                                                                                                                        ii

Certification                                                                                                                            iii

Dedication                                                                                                                              iv

Acknowledgement                                                                                                                  v

Abstracts                                                                                                                                 vi

Table of Content                                                                                                                     vii

 

Chapter One                                                                                                                         

Introduction                                                                                                                 1

1.1 Background of Study                                                                                                  2

1.2 Statement of Problem                                                                                                  2

1.3 Aims and Objectives                                                                                                    3

1.4 Significance of the Study                                                                                            3

1.5 Scope of the Study                                                                                                      3

1.6 Limitations of the Study                                                                                              3

1.7 Definition of Terms                                                                                                     4

1.7 Definition of Terms                                                                                                     5

Chapter Two                                                                                                                        

Literature Review                                                                                                        6

2.1 Over view of Customer Tracking System                                                                    6

2.2 Benefits of Using customer tracking system                                                               7

2.3 Computerization in banking                                                                                         7

2.4 Computer security                                                                                                        7

2.4 Computer security                                                                                                        8

2.4 Computer security                                                                                                        9

2.4 Computer security                                                                                                       10

2.4 Computer security                                                                                                       11

2.5 The customer’s change request in a bank                                                                   12

2.5 The customer’s change request in a bank                                                                    13

2.5 The customer’s change request in a bank                                                                    14

Chapter Three

Methodology and system analysis                                                                               15

3.1 Methodologies                                                                                                             15

3.1.2   OOADM                                                                                                                 15

3.1.3 Structured system analysis design method                                                               16

3.1.3 Structured system analysis design method                                                               17

3.1.3 Expert system                                                                                                           18

3.1.4 Prototyping                                                                                                               19

3.1.4 Prototyping                                                                                                               20

3.2 System Analysis                                                                                                           21

3.2 System Analysis                                                                                                           22

3.2 System Analysis                                                                                                           23

3.3 Method of data collection                                                                                           24

3.4 Organization and its environment                                                                                25

3.5 Modus operandi of the present system (method of operation)                                    25

3.5.1 Input analysis                                                                                                           26

3.5.2 Process analysis                                                                                                         27

3.5.3 Output analysis                                                                                                         28

3.5.4 Overall dataflow diagram of the present system                                                      29

3.5.5 Overall dataflow diagram of the present system                                                      30

3.6 Problem of the present system                                                                                     31

3.7 The proposed of the system                                                                                         32

3.8 High level model of the proposed system                                                                   32

3.8.1 Design of the high level model                                                                                 33

Chapter Four

System Design                                                                                                             34

4.1 Objectives of the Design                                                                                             34

4.2 Dataflow diagram of the new system                                                                          35

4.2 Dataflow diagram of the new system                                                                          36

4.2.1 Expanded data flow diagram of the new system                                                     37

4.3 Data base specification                                                                                               38

4.4 program module specification                                                                                     39

4.5 Output and Input Specification                                                                                  40

4.5.1 Output Specification                                                                                                40

4.5.2 Input Specification                                                                                                  41

4.6 Algorithm of the system                                                                                             42

4.7 System Flowchart                                                                                                                   43

4.8  Program Flowchart                                                                                                    44

4.8.1 Flowchart for the submenu-customer registration                                                   45

4.8.1.2 Flowchart for the submenu-transaction registration                                             46

4.8.1.3 Flowchart for the submenu-report                                                                        47

4.9 Data dictionary                                                                                                          48

4.10 Choice for programming language                                                                          48

Chapter Five

System documentation and implementation                                                              49

5.1 System implementation                                                                                              49

5.2 Hardware requirement                                                                                               49

5.3 Software requirement                                                                                                49

5.4 installation arrangement                                                                                             50

5.5 Testing                                                                                                                        51

5.5.1 Unit testing                                                                                                             51

5.5.2 Data testing                                                                                                             51

5.5.3 Test result                                                                                                                52

5.6 Training arrangement                                                                                                 52

5.7 Conversion arrangement                                                                                            52

5.7.1 Direct conversion plan                                                                                            53

5.7.2 Parallel conversion plan                                                                                          53

5.7.3 Pilot conversion plan                                                                                               53

5.7.4 Phased conversion plan                                                                                           53

5.8 System documentation                                                                                               53

Chapter six

Summary, conclusion and recommendations                                                            54

6.1 Summary                                                                                                                    54

6.1.1 Achievements                                                                                                          54

6.1.2 Contribution to ICT body of knowledge                                                                55

6.2 Conclusion                                                                                                                  55

6.3 Recommendation                                                                                                     56

 

CHAPTER ONE

INTRODUCTION

1.1   Background of the Study

Online cinema booking and e-payment system is basically made for providing the movie ticket anywhere and anytime and gets information about the movies online. The user can easily be able to know about the movies released and then make a choice. It is a web-based system. The customers can buy ticket online and cancel the seat at a suitable time (2 days before the show to 1hour before the show). To enhance the refund function, all the customers have to register to become a number before buying the ticket. Staff can use the system to insert and delete data (example film description, time table) which will update the webpage.

Also staff can check the statistic information from the system. The system is to provide an alternate and convenient way for a customer to buy movie tickets. It is an automatic system. After the data has been fed into the database, the staff does not need to do anything with the order once it is received through the system. The name “movie” originates from the fact that photographic film (also called film stock) has historically been the medium for recording and displaying motion pictures. Many other terms exist for an individual motion picture, including picture, picture show, moving picture, photoplay and flick. Today, it is believed that the application of computer technology in any activity would go a long way in making that activity much easier. To the researcher, this statement remains a theory until proven otherwise by the implementation of online movie ticket reservation system. But the major model of this organization on their cinema booking and payment system under goes through paper work which can bring loss of information to the organization and also generate issues between customer and staffs ticket checking.

It also believed that the benefit and advantages of using computer out weight that of the manual methods beyond doubt by the researcher through the implementation of the new system.

1.2   Statement of the Problem

  1. Late seats reservation by customers.
  2. Fluctuation of network service.
  • Inability to book seat by computer illiterate customers.
  1. This method making payments are manual payment and easily manipulated and changed.
  2. As a result of the problem above, manual methods have a lot of discrepancies and raise doubts in the voucher.
  3. Corrupt and tactical customers who have ways of sneaking into the cinema hall with fake seats number printout.
  • Lack of secure e-payment option for customer

1.3   Objectives of the Study

The study sought to provide an alternate and convenient way for a customer to buy movie tickets. Specifically, the study sought to;

  1. To establish an efficient way to promote the film on the internet so that the customers will be able to have seat anytime.
  2. To minimize network challenges during booking of cinema ticket and e-payment
  • It provide adequate booking of seat in the cinema industry
  1. To provide security measure during payment and
  2. To provide an anytime, anywhere service for the customers to book their movie ticket.
  3. To create a reliable database of movies in the case study with their description.

1.4   Significance of the Study

This research project will be unnecessary if it does not have significance to humanity. The newly designed system is faster, more convenient and you do not have to go to station twice. Online cinema booking system is always a safe option, unless the website is insecure. Booking online ticket is safe if the company you plan to use uses a Secure Server Software (SSS). This basically hides year private information from there. It saves a lot of money in printing cost because the company do not need to printout ticket to give to customers which get binned after the film anyway. It also saves a lot of time for the customers because, they do not need to arrive early to queue for ticket in case they are all sold out.

  1. To provide an easy and user friendly movie ticket system that is mobile responsive
  2. To obtain statistic information from the booking record
  • Provide a system where Users can check film data by clicking on a certain film.
  1. To provide a secure e-payment system with payment options for customer.

1.5 Scope of the Study

The scope of project “online cinema booking and e-payment system” is to enable the User to select theatre and then book the desired seat numbers in available seats. Motive of this is to booking tickets online.

Online cinema ticket booking system project is aimed to provide facility to book cinema tickets anytime and from anywhere.

  1. One objective of this project is to minimize the no. of staffs at the ticket-box window.
  2. Promote new movies over the internet and gain maximum profit.
  • Provide a 24×7 service to the customer.

1.6 Limitation of the Study

  1. Financial constraint- Insufficient fund tends to impede the efficiency of the researcher in sourcing for the relevant materials, literature or information and in the process of data collection (internet, questionnaire and interview).
  2. Time constraint- The researcher will simultaneously engage in this study with other academic work. This consequently will cut down on the time devoted for the research work.

1.7 Definition of Terms

In order to do away with ambiguity, some terms and keywords in the context of this research are here by defined.

Implementation:  Is the building of system and installation to ensure that it solve a particular task.

System: Is a combination of related parts into a complex whole.

Database: It is a collection of interrelated data stored together with controlled redundantly to serve one or more application in an optional fashion.

Reservation: Is the act of reserving something e.g hotel accommodation, a seat on an aero plane, in a theatre.

Ticket: Is a piece of paper, cardboard, etc, showing that the holder is entitled to certain rights, such as travel on a train or bus, entry to a place of public.

Cinema: it is the act of making film or movies as a group in the industry

E-payment:  is an electronic or digital way of transferring funds

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